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Fixed on GIT
MouseZ is always zero on MacOS...
MouseZ value is always zero on MacOS, Mojave 10.14.6 Tested on targets: GLFW, HTML5 (Firefox and Safari) Import mojo Class MyApp Extends App Method OnRender() DrawText(("X: " + MouseX() + "~nY: " + MouseY() + "~nZ: " + MouseZ()).Split("~n"), DeviceWidth()/2...
May 28, 2020