Internal storage

Cristiano

New Member
Joined
May 15, 2018
Hi, guys.

The thing is: I'm doing an android game and I want to load the levels files from the internal storage. Where should I put those files before creating the APK file so my game can read them? I've already used gamename.internal, but doesn't work.. They are simple text files and I'm using FileStream.Open to read them.

Thanks!

#EDIT: Oh, and I forgot to say that I'm still using MonkeyX! :)
 
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MikeHart

Administrator
Joined
Jun 19, 2017
Location
Germany
Place them inside the data folder, then copy them over to your internal folder.

The mojo/mak/fileiotest example might give you a hint how to do it.
 
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