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The wiki like confluence could be achieved with the current system too by submitting push requests to the Github. Or am i seeying that wrong ?Wiki like "confluence" is nice since it looks professional and comments can be great too.
But also having a local copy is cool (extra quick F1 look ups)
So you are alking about runable examples? Means click on the example link and the cide opens up in Ted?I like the current one very much. Examples would be really nice. It is already possible to write examples, but there are not many – only in the »language reference«.
The wiki like confluence could be achieved with the current system too by submitting push requests to the Github. Or am i seeying that wrong ?
Personally i have a huge fear with a wiki that someone could destroy the content on purpose.
Yes, makes great senseAlso the current process with Makedocs would not be possible anymore. So no automation regarding integration into the ide. What about integrating 3rd party modules?
That would be nice, too, but what I meant was just a piece of example code. Let's say we have the drawing methods of the canvas class and a short piece of example code that shows how they can be used. At the moment there is the examples folder, but I don't know how much it covers the commands and classes that exist. It could also be a solution to link from the documentation to example applications in the examples folder (since some commands need assets), but this would not work for the online documentation.So you are alking about runable examples? Means click on the example link and the cide opens up in Ted?
# Function DrawImage:Int(image:Image,x:Float,y:Float,frame:Int=0)
... description ...
Links: [[LoadImage]], [[DrawImage9P]], [[DrawImageRect]]
Examples: [[DrawImageExample]]
# Function DrawImage:Int(image:Image,x:Float,y:Float,rotation:Float,scaleX:Float,scaleY:Float,frame:Int=0)
... description ...
Links: [[LoadImage]], [[DrawImage9P]], [[DrawImageRect]]
Examples: [[DrawImageExample]]
# Example DrawImageExample
<pre>
example code here
</pre>
I would prefer the Blitz3d route where it was a page per command but with the command list down the left, each command had an example showing its use making learning the language MUCH MUCH easier.
Probably not wrong, libgdx is doing it actually - wiki in github: https://github.com/libgdx/libgdx/wiki
I am not sure how it's done but my guess (maybe a naive one) is that no one but project owners would be able to approve any changes...
Yes, makes great sense